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Week 3: Boolean Operators & Gravity

Week 3: Boolean Operators & Gravity

Unit: Conditionals & Control Flow

This week you use boolean operators (and, or, not) to combine conditions, then apply them to build a working gravity system for a platformer game. You add solid platforms with landing and wall collision, create a collectible objective with a score, and finish the week with an introduction to command-line interfaces using the Terminal and Minecraft Education Edition.

Weekly Schedule

DayDateTopicSummary
11Mon 3/30Boolean OperatorsBuild a Scratch project using and, or, or not, then complete the Boolean Operators Learning Check on CTLS.
12Tue 3/31GravityImplement gravity using a velocity variable so the player accelerates as it falls, then take a learning check on Forms.
13Wed 4/1Platforms & CollisionAdd floating platforms and use the or operator to detect landing, jumping, and wall collisions with the move-check-step-up pattern.
14Thu 4/2Platformer ReviewAdd a collectible objective sprite with a score variable and respawn loop to complete the platformer game.
15Fri 4/3Minecraft SpecialLearn basic Terminal commands (ls, cd, touch, mkdir) and use /tp and /fill commands in Minecraft Education Edition.

Graded Assignments

  • Boolean Operators Learning Check — submitted on CTLS (Day 11)
  • Gravity & Velocity Learning Check — submitted on Microsoft Forms (Day 12)
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