Week 3: Boolean Operators & Gravity
Week 3: Boolean Operators & Gravity
Unit: Conditionals & Control Flow
This week you use boolean operators (and, or, not) to combine conditions, then apply them to build a working gravity system for a platformer game. You add solid platforms with landing and wall collision, create a collectible objective with a score, and finish the week with an introduction to command-line interfaces using the Terminal and Minecraft Education Edition.
Weekly Schedule
| Day | Date | Topic | Summary |
|---|---|---|---|
| 11 | Mon 3/30 | Boolean Operators | Build a Scratch project using and, or, or not, then complete the Boolean Operators Learning Check on CTLS. |
| 12 | Tue 3/31 | Gravity | Implement gravity using a velocity variable so the player accelerates as it falls, then take a learning check on Forms. |
| 13 | Wed 4/1 | Platforms & Collision | Add floating platforms and use the or operator to detect landing, jumping, and wall collisions with the move-check-step-up pattern. |
| 14 | Thu 4/2 | Platformer Review | Add a collectible objective sprite with a score variable and respawn loop to complete the platformer game. |
| 15 | Fri 4/3 | Minecraft Special | Learn basic Terminal commands (ls, cd, touch, mkdir) and use /tp and /fill commands in Minecraft Education Edition. |
Graded Assignments
- Boolean Operators Learning Check — submitted on CTLS (Day 11)
- Gravity & Velocity Learning Check — submitted on Microsoft Forms (Day 12)
Last updated on