Skip to content

Day 20: Quiz & Share Your Game

Friday, April 17th, 2026

The group game design project starts Monday. You will need colored pencils, markers, etc during the design phase of the project.

Groups are at most 3 students.

Objectives

  • I can demonstrate my understanding of Scratch concepts from this week.
  • I can make final improvements to my falling-objects game.
  • I can share my project on Scratch and add it to the class studio.

Warmup: Quiz Review

Use the warmup time to review the materials below before the quiz.

Study Guide

Sample Code Focused Questions

Sample Conceptual Questions

Checkpoint: Ready for the Quiz?

  • I have reviewed the study guide.
  • I have looked over the sample questions.

Quiz

When your teacher instructs you to begin, log in to CTLS and complete the quiz independently.

Work Session: Final Tweaks & Share

After the quiz, open your falling-objects game in Scratch and use the remaining time to polish it.

Some ideas:

  • Add or adjust sounds
  • Tweak the difficulty (falling speed, spawn rate)
  • Improve your start screen or game-over screen
  • Fix any bugs you noticed while playing

Share Your Game

When you are happy with your game, share it so classmates can play it.

Click Share

In the top-right corner of the Scratch editor, click the Share button. Your project will become publicly visible.

Add to Today’s Studio

After sharing, find the “Add to Studio” button on your project page. Add your game to the studio for today so the class can find and play everyone’s games.

Checkpoint: Shared!

  • My game is shared on Scratch.
  • My game has been added to today’s studio.

Closing

Four weeks ago you set up your Mac and opened Scratch for the first time. Look at what you can do now: player movement, collision detection, loops, conditionals, variables, clones, broadcasts, sound effects, game states.

You built all of that — one block at a time.

Next week you take those same skills and apply them to something bigger, built together with a team. Come Monday ready to brainstorm, plan, and start building.

Standards

  • MS-CS-FCP.3.1 — Apply a design process to plan and build a computational artifact.
  • MS-CS-FCP.4.5 — Implement a simple algorithm in a computer program.
  • MS-CS-FCP.4.6 — Implement events and event handlers in a computer program.
Last updated on