Day 24: Finish Box Art & GDD
Thursday, April 23rd, 2026
Work Session: Finish Both Deliverables
Both the Box Art and the Game Design Document are due today. Go straight to your group and get to work — no warmup, no transition time. Today is a finishing day, not a starting day.
Where Is Your Team?
Before you pick up your pencils, spend two minutes as a group answering these questions:
| Question | Box Art | GDD |
|---|---|---|
| What’s done? | ||
| What still needs to be finished? | ||
| Who is working on what right now? |
Divide the work so at least one person is finishing box art and at least one person is working in the GDD — unless one of them is already complete.
Task 1: Finish the Box Art
Use the checklist below to make sure your box art has everything it needs before you turn it in.
Front Cover checklist:
- Game title — large, clear, and styled to match the game’s theme
- Eye-catching artwork or illustration that represents the game
- Studio name or logo
- Age rating (real or made-up — e.g., E, E10+, T)
Back Cover checklist:
- Tagline — one catchy sentence that makes someone want to play
- Short game description — 2–4 sentences on what the game is and how it plays
- At least 2 small “screenshot” drawings showing moments from the game
- Features list — 3–5 bullet points on what makes your game special
- Studio name or logo
- A fictional platform logo, website, or system requirement (have fun with it)
Task 2: Finish the Game Design Document
Open your team’s shared GDD in Word Online and fill in any sections that aren’t complete yet. Every section should have complete sentences — not just bullet fragments.
GDD completion checklist:
- Cover page — game title, studio name, all team members and their roles
- Team Roles — responsibilities listed for each person
- Overview — Introduction, Genre, and Target Audience
- Gameplay — Objectives, Scoring & Levels, and Controls
- Characters — main character, enemies, and any key NPCs
- World & Setting — description of the game world and environment
- Sounds & Music — what kinds of sounds and music the game will use
- Document is shared with all team members and with Mr. Willingham (
lawton.willingham@cobbk12.org) — set to Can edit
Checkpoint: End of Class
Before time is called, verify the following with your team:
- Box art front cover has all four required elements.
- Box art back cover has all six required elements.
- Box art is turned in (paper to Mr. Willingham, or placed as instructed).
- GDD has complete sentences in every section.
- GDD is shared with Mr. Willingham in Word Online.
Standards
- MS-CS-FCP.1.1 — Communicate effectively through writing to complete the Game Design Document with clear, complete sentences.
- MS-CS-FCP.1.2 — Collaborate with your team to divide tasks, share documents, and finish both deliverables together.
- MS-CS-FCP.4.2 — Use the design process to revise and complete your game concept through the GDD and box art.
- MS-CS-FCP.4.4 — Design a user interface and game concept on paper using the box art and GDD as a paper prototype of your game vision.