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Day 25: Prototype & Presentation — Day 1

Friday, April 24th, 2026

Objectives

  • I can open and share a Scratch project with my team.
  • I can begin building the core mechanic of my game prototype.
  • I can download the presentation template and start filling in my team’s slides.

Warmup: Presentation Expectations

Fill this Out First

Your team will present your finished game and a PowerPoint/Canva/Prezi to the class on Friday, May 1st. Before you start building, read through the full expectations below so you know what you’re working toward.

OPTIONAL: Download the Presentation Template

Presentation Rubric

Prototype Rubric

Presentation Requirements

RequirementDetails
Length3–5 minutes of slides, followed by a live Scratch demo
SpeakersEvery team member must speak for at least one slide
SlidesMust use the provided template (or equivalent 8-slide structure)
VisualsEvery slide must include at least one image, drawing, or photo
DemoOpen your Scratch project live — it must be playable
Scratch linkYour project must be shared publicly on Scratch before class

Presentation Don’ts

  • Do not read your slides word-for-word — talk to the audience, not the screen
  • Do not present a broken or unstarted game — have something playable, even if simple
  • Do not use clip art, random internet images, or characters from other games
  • Do not go over 5 minutes — practice with a timer

Slide Guide

Your presentation should follow this structure. Use the template to get started.

SlideContent
1Cover — game title, studio name, team members and roles
2The Pitch — one-sentence tagline, genre, target audience
3Story & World — background story, setting description
4Characters — main character, enemies, key NPCs
5How to Play — controls, objective, how to win and lose
6Concept Art — photos of your box art or character drawings
7Live Demo — transition slide while you open Scratch
8Credits — team roles, Scratch project link

Work Session

Today you will split your team’s energy between two tasks. Decide together who works on what.

Task 1: Start the Prototype in Scratch

One or more team members should open Scratch and begin building the game:

  1. Create a new Scratch project and name it: [Studio Name] — [Game Title]
  2. Share the project so all team members can access it
  3. Start with the most important mechanic — what does the player actually do?
    • If it’s a platformer: get the character moving and jumping first
    • If it’s a puzzle: build one solvable level
    • If it’s a chase or collection game: get the main character and one object working
  4. Don’t worry about polish yet — get the core mechanic working first

Task 2: Start the Presentation in PowerPoint

One or more team members should open the presentation template and begin filling it in:

  1. Download the Presentation Template from this page
  2. Open it in PowerPoint Online (go to Office 365 → PowerPoint)
  3. Share it with all group members and Mr. Willingham
  4. Start with Slides 1–5 — replace all placeholder text with your team’s content
  5. For Slide 6 (Concept Art), take a photo of your box art and insert it
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